Shows how to use xtd::drawing::point class.
#include <xtd/xtd>
auto main() -> int {
auto location = drawing::point {10, 235};
console::write_line("location = {}", location);
location.x = location.x + 20;
location.y = location.y - 15;
console::write_line("location = {}", location);
location = drawing::point {10, 10} + drawing::size {20, 50};
console::write_line("location = {}", location);
location.offset({70, 140});
console::write_line("location = {}", location);
}