xtd 0.2.0
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point.cpp

Shows how to use xtd::drawing::point class.

#include <xtd/xtd>
auto main() -> int {
auto location = drawing::point {10, 235};
console::write_line("location = {}", location);
location.x = location.x + 20;
location.y = location.y - 15;
console::write_line("location = {}", location);
location = drawing::point {10, 10} + drawing::size {20, 50};
console::write_line("location = {}", location);
location.offset({70, 140});
console::write_line("location = {}", location);
}
// This code produces the following output :
//
// location = {x=10, y=235}
// location = {x=30, y=220}
// location = {x=30, y=60}
// location = {x=100, y=200}