xtd 0.2.0
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thread.cpp

Shows how to use xtd::threading::thread class.

#include <xtd/threading/thread>
#include <xtd/console>
#include <xtd/startup>
using namespace xtd;
using namespace xtd::threading;
// Simple threading scenario: Start a static method running
// on a second thread.
class thread_example {
public:
// The thread_proc method is called when the thread starts.
// It loops ten times, writing to the console and yielding
// the rest of its time slice each time, and then ends.
static void thread_proc() {
for (auto i = 0; i < 10; ++i) {
console::write_line("thread_proc: {0}", i);
// Yield the rest of the time slice.
thread::sleep(0);
}
}
static void main() {
console::write_line("Main thread: Start a second thread.");
// The constructor for the thread class requires a thread_start
// delegate that represents the method to be executed on the
// thread. xtd simplifies the creation of this delegate.
auto t = thread {thread_proc};
// Start thread_proc. Note that on a uniprocessor, the new
// thread does not get any processor time until the main thread
// is preempted or yields. Uncomment the thread::sleep that
// follows t.start() to see the difference.
t.start();
//thread::sleep(0);
for (auto i = 0; i < 4; ++i) {
console::write_line("Main thread: Do some work.");
thread::sleep(0);
}
console::write_line("Main thread: Call join(), to wait until thread_proc ends.");
t.join();
console::write_line("Main thread: thread_proc.join has returned. Press Enter to end program.");
console::read_line();
}
};
startup_(thread_example::main);
// This code can produce the following output:
//
// Main thread: Start a second thread.
// Main thread: Do some work.
// Main thread: Do some work.
// thread_proc: 0
// Main thread: Do some work.
// thread_proc: 1
// Main thread: Do some work.
// thread_proc: 2
// Main thread: Call join(), to wait until thread_proc ends.
// thread_proc: 3
// thread_proc: 4
// thread_proc: 5
// thread_proc: 6
// thread_proc: 7
// thread_proc: 8
// thread_proc: 9
// Main thread: thread_proc.join has returned. Press Enter to end program.
Creates and controls a thread, sets its priority, and gets its status.
Definition thread.h:41
#define startup_(main_method)
Defines the entry point to be called when the application loads. Generally this is set either to the ...
Definition startup.h:166
The xtd::threading namespace provides classes and interfaces that enable multithreaded programming....
Definition abandoned_mutex_exception.h:10
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition xtd_about_box.h:10