xtd 1.0.0
Loading...
Searching...
No Matches
xtd::drawing::drawing_2d::graphics_path Member List

This is the complete list of members for xtd::drawing::drawing_2d::graphics_path, including all inherited members.

add_arc(const xtd::drawing::rectangle &rect, float start_angle, float sweep_angle) -> voidxtd::drawing::drawing_2d::graphics_path
add_arc(const xtd::drawing::rectangle_f &rect, float start_angle, float sweep_angle) -> voidxtd::drawing::drawing_2d::graphics_path
add_arc(xtd::int32 x, xtd::int32 y, xtd::int32 width, xtd::int32 height, float start_angle, float sweep_angle) -> voidxtd::drawing::drawing_2d::graphics_path
add_arc(float x, float y, float width, float height, float start_angle, float sweep_angle) -> voidxtd::drawing::drawing_2d::graphics_path
add_bezier(const xtd::drawing::point &pt1, const xtd::drawing::point &pt2, const xtd::drawing::point &pt3, const xtd::drawing::point &pt4) -> voidxtd::drawing::drawing_2d::graphics_path
add_bezier(const xtd::drawing::point_f &pt1, const xtd::drawing::point_f &pt2, const xtd::drawing::point_f &pt3, const xtd::drawing::point_f &pt4) -> voidxtd::drawing::drawing_2d::graphics_path
add_bezier(xtd::int32 x1, xtd::int32 y1, xtd::int32 x2, xtd::int32 y2, xtd::int32 x3, xtd::int32 y3, xtd::int32 x4, xtd::int32 y4) -> voidxtd::drawing::drawing_2d::graphics_path
add_bezier(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4) -> voidxtd::drawing::drawing_2d::graphics_path
add_beziers(const xtd::array< xtd::drawing::point > &points) -> voidxtd::drawing::drawing_2d::graphics_path
add_beziers(const xtd::array< xtd::drawing::point_f > &points) -> voidxtd::drawing::drawing_2d::graphics_path
add_closed_curve(const xtd::array< xtd::drawing::point > &points) -> voidxtd::drawing::drawing_2d::graphics_path
add_closed_curve(const xtd::array< xtd::drawing::point_f > &points) -> voidxtd::drawing::drawing_2d::graphics_path
add_closed_curve(const xtd::array< xtd::drawing::point > &points, float tension) -> voidxtd::drawing::drawing_2d::graphics_path
add_closed_curve(const xtd::array< xtd::drawing::point_f > &points, float tension) -> voidxtd::drawing::drawing_2d::graphics_path
add_curve(const xtd::array< xtd::drawing::point > &points) -> voidxtd::drawing::drawing_2d::graphics_path
add_curve(const xtd::array< xtd::drawing::point_f > &points) -> voidxtd::drawing::drawing_2d::graphics_path
add_curve(const xtd::array< xtd::drawing::point > &points, float tension) -> voidxtd::drawing::drawing_2d::graphics_path
add_curve(const xtd::array< xtd::drawing::point_f > &points, float tension) -> voidxtd::drawing::drawing_2d::graphics_path
add_curve(const xtd::array< xtd::drawing::point > &points, xtd::usize offset, xtd::usize number_of_segments, float tension) -> voidxtd::drawing::drawing_2d::graphics_path
add_curve(const xtd::array< xtd::drawing::point_f > &points, xtd::usize offset, xtd::usize number_of_segments, float tension) -> voidxtd::drawing::drawing_2d::graphics_path
add_ellipse(const xtd::drawing::rectangle &rect) -> voidxtd::drawing::drawing_2d::graphics_path
add_ellipse(const xtd::drawing::rectangle_f &rect) -> voidxtd::drawing::drawing_2d::graphics_path
add_ellipse(xtd::int32 x, xtd::int32 y, xtd::int32 width, xtd::int32 height) -> voidxtd::drawing::drawing_2d::graphics_path
add_ellipse(float x, float y, float width, float height) -> voidxtd::drawing::drawing_2d::graphics_path
add_line(const xtd::drawing::point &pt1, const xtd::drawing::point &pt2) -> voidxtd::drawing::drawing_2d::graphics_path
add_line(const xtd::drawing::point_f &pt1, const xtd::drawing::point_f &pt2) -> voidxtd::drawing::drawing_2d::graphics_path
add_line(xtd::int32 x1, xtd::int32 y1, xtd::int32 x2, xtd::int32 y2) -> voidxtd::drawing::drawing_2d::graphics_path
add_line(float x1, float y1, float x2, float y2) -> voidxtd::drawing::drawing_2d::graphics_path
add_lines(const xtd::array< xtd::drawing::point > &points) -> voidxtd::drawing::drawing_2d::graphics_path
add_lines(const xtd::array< xtd::drawing::point_f > &points) -> voidxtd::drawing::drawing_2d::graphics_path
add_path(const graphics_path &adding_path, bool connect) -> voidxtd::drawing::drawing_2d::graphics_path
add_pie(const xtd::drawing::rectangle &rect, float start_angle, float sweep_angle) -> voidxtd::drawing::drawing_2d::graphics_path
add_pie(const xtd::drawing::rectangle_f &rect, float start_angle, float sweep_angle) -> voidxtd::drawing::drawing_2d::graphics_path
add_pie(xtd::int32 x, xtd::int32 y, xtd::int32 width, xtd::int32 height, float start_angle, float sweep_angle) -> voidxtd::drawing::drawing_2d::graphics_path
add_pie(float x, float y, float width, float height, float start_angle, float sweep_angle) -> voidxtd::drawing::drawing_2d::graphics_path
add_polygon(const xtd::array< xtd::drawing::point > &points) -> voidxtd::drawing::drawing_2d::graphics_path
add_polygon(const xtd::array< xtd::drawing::point_f > &points) -> voidxtd::drawing::drawing_2d::graphics_path
add_rectangle(const xtd::drawing::rectangle &rect) -> voidxtd::drawing::drawing_2d::graphics_path
add_rectangle(const xtd::drawing::rectangle_f &rect) -> voidxtd::drawing::drawing_2d::graphics_path
add_rectangle(xtd::int32 x, xtd::int32 y, xtd::int32 width, xtd::int32 height) -> voidxtd::drawing::drawing_2d::graphics_path
add_rectangle(float x, float y, float width, float height) -> voidxtd::drawing::drawing_2d::graphics_path
add_rectangles(const xtd::array< xtd::drawing::rectangle > &rects) -> voidxtd::drawing::drawing_2d::graphics_path
add_rectangles(const xtd::array< xtd::drawing::rectangle_f > &rects) -> voidxtd::drawing::drawing_2d::graphics_path
add_rounded_rectangle(const xtd::drawing::rectangle &rect, float radius) -> voidxtd::drawing::drawing_2d::graphics_path
add_rounded_rectangle(const xtd::drawing::rectangle_f &rect, float radius) -> voidxtd::drawing::drawing_2d::graphics_path
add_rounded_rectangle(xtd::int32 x, xtd::int32 y, xtd::int32 width, xtd::int32 height, float radius) -> voidxtd::drawing::drawing_2d::graphics_path
add_rounded_rectangle(float x, float y, float width, float height, float radius) -> voidxtd::drawing::drawing_2d::graphics_path
add_string(const xtd::string &s, const xtd::drawing::font_family &family, xtd::drawing::font_style style, float em_size, const xtd::drawing::point &origin, const xtd::drawing::string_format &format) -> voidxtd::drawing::drawing_2d::graphics_path
add_string(const xtd::string &s, const xtd::drawing::font_family &family, xtd::drawing::font_style style, float em_size, const xtd::drawing::point_f &origin, const xtd::drawing::string_format &format) -> voidxtd::drawing::drawing_2d::graphics_path
add_string(const xtd::string &s, const xtd::drawing::font_family &family, xtd::drawing::font_style style, float em_size, const xtd::drawing::rectangle &layout_rect, const xtd::drawing::string_format &format) -> voidxtd::drawing::drawing_2d::graphics_path
add_string(const xtd::string &s, const xtd::drawing::font_family &family, xtd::drawing::font_style style, float em_size, const xtd::drawing::rectangle_f &layout_rect, const xtd::drawing::string_format &format) -> voidxtd::drawing::drawing_2d::graphics_path
close_all_figures() -> voidxtd::drawing::drawing_2d::graphics_path
close_figure() -> voidxtd::drawing::drawing_2d::graphics_path
equals(const object &obj) const noexcept overridextd::drawing::drawing_2d::graphics_pathvirtual
equals(const graphics_path &other) const noexcept overridextd::drawing::drawing_2d::graphics_path
xtd::object::equals(const object_a_t &object_a, const object_b_t &object_b) noexcept -> boolxtd::objectinlinestatic
xtd::iequatable< graphics_path >::equals(const graphics_path &) const noexcept -> bool=0xtd::iequatable< graphics_path >privatepure virtual
fill_mode() const noexcept -> xtd::drawing::drawing_2d::fill_modextd::drawing::drawing_2d::graphics_path
fill_mode(xtd::drawing::drawing_2d::fill_mode value) noexcept -> graphics_path &xtd::drawing::drawing_2d::graphics_path
flatten() -> voidxtd::drawing::drawing_2d::graphics_path
get_bounds() const -> xtd::drawing::rectangle_fxtd::drawing::drawing_2d::graphics_path
get_hash_code() const noexcept -> xtd::usizextd::objectvirtual
get_lat_point() const -> xtd::drawing::point_fxtd::drawing::drawing_2d::graphics_path
get_type() const noexcept -> type_objectxtd::objectvirtual
graphics_path()xtd::drawing::drawing_2d::graphics_path
graphics_path(xtd::drawing::drawing_2d::fill_mode mode)xtd::drawing::drawing_2d::graphics_pathexplicit
handle() const noexcept -> xtd::intptrxtd::drawing::drawing_2d::graphics_path
is_vsible(const xtd::drawing::point &point) const -> boolxtd::drawing::drawing_2d::graphics_path
is_vsible(const xtd::drawing::point_f &point) const -> boolxtd::drawing::drawing_2d::graphics_path
is_vsible(xtd::int32 x, xtd::int32 y) const -> boolxtd::drawing::drawing_2d::graphics_path
is_vsible(float x, float y) const -> boolxtd::drawing::drawing_2d::graphics_path
memberwise_clone() const -> xtd::unique_ptr_object< object_t >xtd::object
object()=defaultxtd::object
reference_equals(const object_a_t &object_a, const object_b_t &object_b) noexcept -> boolxtd::objectinlinestatic
reset() -> voidxtd::drawing::drawing_2d::graphics_path
reverse() -> voidxtd::drawing::drawing_2d::graphics_path
start_figure() -> voidxtd::drawing::drawing_2d::graphics_path
to_string() const noexcept -> xtd::string overridextd::drawing::drawing_2d::graphics_pathvirtual