#include "buffered_graphics.h"
#include "graphics.h"
#include "point.h"
#include "size.h"
#include <xtd/optional>
#include <xtd/object>
#include <xtd/types>
Contains xtd::drawing::buffered_graphics_context class.
Go to the source code of this file.
Classes | |
class | xtd::drawing::buffered_graphics_context |
Provides methods for creating graphics buffers that can be used for double buffering. More... | |
Namespaces | |
namespace | xtd |
The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more. | |
namespace | xtd::drawing |
The xtd::drawing namespace provides access to GDI+ basic graphics functionality. More advanced functionality is provided in the xtd::drawing::drawing_2d, xtd::drawing::imaging, and xtd::drawing::text namespaces. | |