xtd 0.2.0
hue_rotate_effect.hpp
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1
4#pragma once
5#include "effect.hpp"
6#include "../../color.hpp"
7
9namespace xtd {
11 namespace drawing {
14 namespace imaging {
16 namespace effects {
36
39 hue_rotate_effect() = default;
44
46
52
53 protected:
55
60 void apply(xtd::drawing::image& image) const override;
62 };
63 }
64 }
65 }
66}
An abstract base class that provides functionality for the bitmap and metafile descended classes.
Definition image.hpp:49
Contains xtd::drawing::color class.
Contains xtd::drawing::imaging::effects::effect struct.
int32_t int32
Represents a 32-bit signed integer.
Definition int32.hpp:23
The xtd::drawing::imaging::effects namespace provides functionality for adding effects to images.
Definition bitonal_effect.hpp:16
The xtd::drawing::imaging namespace provides advanced GDI+ imaging functionality. Basic graphics func...
Definition bitmap_data.hpp:15
The xtd::drawing namespace provides access to GDI+ basic graphics functionality. More advanced functi...
Definition actions_system_images.hpp:10
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition abstract_object.hpp:8
Represents the base class for all effects.
Definition effect.hpp:31
int32 angle
Gets or sets the angle in degrees.
Definition hue_rotate_effect.hpp:50
hue_rotate_effect()=default
Initialise the new instance of xtd::drawing::imaging::hue_rotate_effect object.
hue_rotate_effect(int32 angle)
Initialise the new instance of xtd::drawing::imaging::hue_rotate_effect object with specified angle.
void apply(xtd::drawing::image &image) const override
Apply the effect.