xtd 0.2.0
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◆ reset_transform()

void xtd::drawing::graphics::reset_transform ( )

Resets the world transformation matrix of this xtd::drawing::graphics to the identity matrix.

Remarks
The identity matrix represents a transformation with no scaling, rotation, or translation. Resetting the world transformation of this xtd::drawing::graphics to the identity matrix means that its world transformation does not change the geometry of transformed items.