xtd 0.2.0
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user_control.cpp

demonstrates the use of xtd::forms::user_control control.

Windows

macOS

Gnome

#include <xtd/drawing/color_converter>
#include <xtd/drawing/system_brushes>
#include <xtd/forms/application>
#include <xtd/forms/form>
#include <xtd/forms/user_control>
#include <vector>
using namespace std;
using namespace xtd;
using namespace xtd::drawing;
using namespace xtd::forms;
namespace user_control_example {
enum class operation_status {
none,
running,
succeed,
failed
};
class operation : public user_control {
public:
operation() = default;
operation_status status() const {return status_;}
void status(operation_status status) {
if (status_ != status) {
status_ = status;
invalidate();
}
}
protected:
void on_paint(paint_event_args& e) override {
user_control::on_paint(e);
auto status_rectangle = rectangle {1, 1, 28, 28};
e.graphics().fill_rectangle(solid_brush {color_converter::dark(back_color())}, status_rectangle);
auto status_string = std::map<operation_status, ustring> {{operation_status::none, u8""}, {operation_status::running, u8"☞"}, {operation_status::succeed, u8"√"}, {operation_status::failed, u8"X"}} [status()];
auto status_brush = solid_brush(std::map<operation_status, color> {{operation_status::none, fore_color()}, {operation_status::running, color::yellow}, {operation_status::succeed, color::green}, {operation_status::failed, color::red}} [status()]);
e.graphics().draw_string(status_string, drawing::font {default_font(), 18, font_style::italic}, status_brush, status_rectangle, string_format().alignment(string_alignment::center).line_alignment(string_alignment::center));
e.graphics().draw_line(pen(color_converter::dark(color_converter::dark(back_color()))), status_rectangle.location(), point {status_rectangle.width(), 1});
e.graphics().draw_line(pen(color_converter::dark(color_converter::dark(back_color()))), status_rectangle.location(), point {1, status_rectangle.height()});
e.graphics().draw_line(pen(color_converter::light(color_converter::light(back_color()))), point {1, status_rectangle.height()}, point {status_rectangle.width(), status_rectangle.height()});
e.graphics().draw_line(pen(color_converter::light(color_converter::light(back_color()))), point {status_rectangle.width(), 1}, point {status_rectangle.width(), status_rectangle.height()});
e.graphics().draw_string(text(), default_font(), system_brushes::control_text(), 35, e.graphics().measure_string(text(), default_font()).height() / 2);
}
drawing::size default_size() const noexcept override {return {160, 30};}
private:
operation_status status_ = operation_status::none;
};
class form1 : public form {
public:
form1() {
text("User control example");
operations[0].parent(*this);
operations[0].status(operation_status::succeed);
operations[0].text("First operation");
operations[0].location({5, 5});
operations[0].click += event_handler {*this, &form1::on_operation_click};
operations[1].parent(*this);
operations[1].status(operation_status::failed);
operations[1].text("Second operation");
operations[1].location({5, 35});
operations[1].click += event_handler {*this, &form1::on_operation_click};
operations[2].parent(*this);
operations[2].status(operation_status::running);
operations[2].text("Third operation");
operations[2].location({5, 65});
operations[2].click += event_handler {*this, &form1::on_operation_click};
operations[3].parent(*this);
operations[3].status(operation_status::none);
operations[3].text("Fourth operation");
operations[3].location({5, 95});
operations[3].click += event_handler {*this, &form1::on_operation_click};
operations[4].parent(*this);
operations[4].status(operation_status::none);
operations[4].text("Fifth operation");
operations[4].location({5, 125});
operations[4].click += event_handler {*this, &form1::on_operation_click};
}
private:
void on_operation_click(object& sender, const event_args& e) {
user_control_example::operation& operation = as<user_control_example::operation&>(sender);
switch (operation.status()) {
case operation_status::none: operation.status(operation_status::running); break;
case operation_status::running: operation.status(operation_status::succeed); break;
case operation_status::succeed: operation.status(operation_status::failed); break;
case operation_status::failed: operation.status(operation_status::none); break;
}
}
vector<operation> operations {5};
};
}
auto main()->int {
application::run(user_control_example::form1 {});
}
Defines a particular format for text, including font face, size, and style attributes....
Definition font.h:45
Defines an object used to draw lines and curves. This class cannot be inherited.
Definition pen.h:35
Represents an ordered pair of integer x- and y-coordinates that defines a point in a two-dimensional ...
Definition point.h:54
Stores a set of four integers that represent the location and size of a rectangle.
Definition rectangle.h:44
Stores an ordered pair of integers, which specify a height and width.
Definition size.h:31
Defines a xtd::drawing::brush of a single color. Brushes are used to fill graphics shapes,...
Definition solid_brush.h:30
Encapsulates text layout information (such as alignment, orientation and tab stops) display manipulat...
Definition string_format.h:30
xtd::drawing::string_alignment alignment() const noexcept
Gets horizontal alignment of the string.
Represents the base class for classes that contain event data, and provides a value to use for events...
Definition event_args.h:18
Represents a window or dialog box that makes up an application's user interface.
Definition form.h:52
Provides data for the xtd::forms::control::paint event.
Definition paint_event_args.h:28
Represents a standard Windows user control.
Definition user_control.h:25
generic_event_handler<> event_handler
Represents the method that will handle an event that has no event data.
Definition event_handler.h:32
The xtd::drawing namespace provides access to GDI+ basic graphics functionality. More advanced functi...
Definition actions_system_images.h:11
The xtd::forms namespace contains classes for creating Windows-based applications that take full adva...
Definition xtd_about_box.h:12
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition xtd_about_box.h:10