text rendering definitions.
Variables | |
constexpr xtd::int32 | TR_SYSTEM_DEFAULT |
Each character is drawn using its glyph bitmap, with the system default rendering hint. The text will be drawn using whatever font-smoothing settings the user has selected for the system. | |
constexpr xtd::int32 | TR_SINGLE_BIT_PER_PIXEL_GRID_FIT |
Each character is drawn using its glyph bitmap. Hinting is used to improve character appearance on stems and curvature. | |
constexpr xtd::int32 | TR_SINGLE_BIT_PAER_PIXEL |
Each character is drawn using its glyph bitmap. Hinting is not used. | |
constexpr xtd::int32 | TR_ANTI_ALIAS_GRID_FIT |
Each character is drawn using its antialiased glyph bitmap with hinting. Much better quality due to antialiasing, but at a higher performance cost. | |
constexpr xtd::int32 | TR_ANTI_ALIAS |
Each character is drawn using its antialiased glyph bitmap without hinting. Better quality due to antialiasing. Stem width differences may be noticeable because hinting is turned off. | |
constexpr xtd::int32 | TR_CLEAR_TYPE_GRID_FIT |
Each character is drawn using its glyph ClearType bitmap with hinting. The highest quality setting. Used to take advantage of ClearType font features. | |
|
constexpr |
#include <xtd.drawing.native/include/xtd/drawing/native/text_rendering.h>
Each character is drawn using its glyph bitmap, with the system default rendering hint. The text will be drawn using whatever font-smoothing settings the user has selected for the system.
|
constexpr |
#include <xtd.drawing.native/include/xtd/drawing/native/text_rendering.h>
Each character is drawn using its glyph bitmap. Hinting is used to improve character appearance on stems and curvature.
|
constexpr |
#include <xtd.drawing.native/include/xtd/drawing/native/text_rendering.h>
Each character is drawn using its glyph bitmap. Hinting is not used.
|
constexpr |
#include <xtd.drawing.native/include/xtd/drawing/native/text_rendering.h>
Each character is drawn using its antialiased glyph bitmap with hinting. Much better quality due to antialiasing, but at a higher performance cost.
|
constexpr |
#include <xtd.drawing.native/include/xtd/drawing/native/text_rendering.h>
Each character is drawn using its antialiased glyph bitmap without hinting. Better quality due to antialiasing. Stem width differences may be noticeable because hinting is turned off.
|
constexpr |
#include <xtd.drawing.native/include/xtd/drawing/native/text_rendering.h>
Each character is drawn using its glyph ClearType bitmap with hinting. The highest quality setting. Used to take advantage of ClearType font features.