xtd 0.2.0
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xtd::forms::style_sheets::shadow Class Reference
Inheritance diagram for xtd::forms::style_sheets::shadow:
xtd::iequatable< shadow > xtd::object xtd::interface xtd::equality_operators< type_t, equatable_t >

Definition

The style specifies the shadow of text and elements.

class forms_export_ shadow : public xtd::iequatable<shadow>, public xtd::object
The style specifies the shadow of text and elements.
Definition shadow.h:34
Defines a generalized method that a value type or class implements to create a type-specific method f...
Definition iequatable.h:22
Supports all classes in the xtd class hierarchy and provides low-level services to derived classes....
Definition object.h:42
#define forms_export_
Define shared library export.
Definition forms_export.h:13
Inheritance
xtd::objectxtd::forms::style_sheets::shadow
Implements
xtd::iequatable <>
Header
#include <xtd/forms/style_sheets/shadow>
Namespace
xtd::forms::style_sheets
Library
xtd.forms

Public Fields

static const shadow empty
 Provides a xtd::forms::style_sheets::shadow object with no xtd::forms::style_sheets::shadow.
 

Public Constructors

 shadow ()=default
 Initializes a new instance of the xtd::forms::style_sheets::shadow class.
 
 shadow (const xtd::drawing::point &offset, int32 radius, const xtd::drawing::color &color)
 Initializes a new instance of the xtd::forms::style_sheets::shadow class with the offset point, radius, and color.
 

Peorperties

const xtd::drawing::colorcolor () const noexcept
 Gets the shadow color.
 
void color (const xtd::drawing::color &value) noexcept
 Sets the shadow color.
 
const xtd::drawing::pointoffset () const noexcept
 Gets the shadow offset in pixels.
 
void offset (const xtd::drawing::point &value) noexcept
 Sets the shadow offset point in pixels.
 
int32 radius () const noexcept
 Gets the shadow blurring radius in pixels.
 
void radius (int32 value) noexcept
 Sets the shadow blurring radius in pixels.
 

Public Methods

bool equals (const shadow &other) const noexcept override
 
virtual bool equals (const object &obj) const noexcept
 Determines whether the specified object is equal to the current object.
 
template<typename object_a_t , typename object_b_t >
static bool equals (const object_a_t &object_a, const object_b_t &object_b) noexcept
 Determines whether the specified object instances are considered equal.
 

Additional Inherited Members

- Public Member Functions inherited from xtd::iequatable< shadow >
virtual bool equals (const shadow &) const noexcept=0
 Indicates whether the current object is equal to another object of the same type.
 
- Public Member Functions inherited from xtd::object
 object ()=default
 Create a new instance of the ultimate base class object.
 
virtual size_t get_hash_code () const noexcept
 Serves as a hash function for a particular type.
 
virtual type_object get_type () const noexcept
 Gets the type of the current instance.
 
template<typename object_t >
xtd::uptr< object_t > memberwise_clone () const
 Creates a shallow copy of the current object.
 
virtual xtd::string to_string () const noexcept
 Returns a xtd::string that represents the current object.
 
- Static Public Member Functions inherited from xtd::object
template<typename object_a_t , typename object_b_t >
static bool equals (const object_a_t &object_a, const object_b_t &object_b) noexcept
 Determines whether the specified object instances are considered equal.
 
template<typename object_a_t , typename object_b_t >
static bool reference_equals (const object_a_t &object_a, const object_b_t &object_b) noexcept
 Determines whether the specified object instances are the same instance.
 

Constructor & Destructor Documentation

◆ shadow() [1/2]

xtd::forms::style_sheets::shadow::shadow ( )
default

Initializes a new instance of the xtd::forms::style_sheets::shadow class.

◆ shadow() [2/2]

xtd::forms::style_sheets::shadow::shadow ( const xtd::drawing::point offset,
int32  radius,
const xtd::drawing::color color 
)

Initializes a new instance of the xtd::forms::style_sheets::shadow class with the offset point, radius, and color.

Parameters
offsetThe shadow offset point in pixels.
radiusThe shadow blurring radius.
colorThe shadow color.

Member Function Documentation

◆ color() [1/2]

const xtd::drawing::color & xtd::forms::style_sheets::shadow::color ( ) const
noexcept

Gets the shadow color.

Returns
The shadow color.

◆ color() [2/2]

void xtd::forms::style_sheets::shadow::color ( const xtd::drawing::color value)
noexcept

Sets the shadow color.

Parameters
valueThe shadow color.

◆ offset() [1/2]

const xtd::drawing::point & xtd::forms::style_sheets::shadow::offset ( ) const
noexcept

Gets the shadow offset in pixels.

Returns
The shadow offset.

◆ offset() [2/2]

void xtd::forms::style_sheets::shadow::offset ( const xtd::drawing::point value)
noexcept

Sets the shadow offset point in pixels.

Parameters
valueThe shadow offset point.

◆ radius() [1/2]

int32 xtd::forms::style_sheets::shadow::radius ( ) const
noexcept

Gets the shadow blurring radius in pixels.

Returns
The shadow blurring radius.

◆ radius() [2/2]

void xtd::forms::style_sheets::shadow::radius ( int32  value)
noexcept

Sets the shadow blurring radius in pixels.

Parameters
valueThe shadow blurring radius.

◆ equals() [1/2]

virtual bool xtd::object::equals ( const object obj) const
virtualnoexcept

Determines whether the specified object is equal to the current object.

Parameters
objThe object to compare with the current object.
Returns
true if the specified object is equal to the current object. otherwise, false.
Examples
The following code example compares the current instance with another object.
#include <xtd/console>
using namespace xtd;
auto main() -> int {
auto object1 = new_ptr<object>();
auto object2 = new_ptr<object>();
auto object3 = object2;
console::write_line(object1->equals(*object3));
console::write_line(*object1 == *object3);
object3 = object1;
console::write_line(object1->equals(*object3));
console::write_line(*object1 == *object3);
}
// This code produces the following output :
//
// false
// false
// true
// true
static void write_line()
Writes the current line terminator to the standard output stream using the specified format informati...
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition xtd_about_box.h:10

Reimplemented from xtd::object.

◆ equals() [2/2]

template<typename object_a_t , typename object_b_t >
static bool xtd::object::equals ( const object_a_t &  object_a,
const object_b_t &  object_b 
)
inlinestaticnoexcept

Determines whether the specified object instances are considered equal.

Parameters
object_aThe first object to compare.
object_bThe second object to compare.
Returns
true if object_a is the same instance as object_b or if both are null references or if object_a(object_b) returns true. otherwise, false.
Examples
The following code example compares different objects.
#include <xtd/console>
using namespace xtd;
auto main() -> int {
string s1 = "Tom";
string s2 = "Carol";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "Tom";
s2 = "Tom";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "";
s2 = "Tom";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "Carol";
s2 = "";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "";
s2 = "";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
}
// This code produces the following output :
//
// object::equals("Tom", "Carol") => false
// object::equals("Tom", "Tom") => true
// object::equals("", "Tom") => false
// object::equals("Carol", "") => false
// object::equals("", "") => true
virtual bool equals(const object &obj) const noexcept
Determines whether the specified object is equal to the current object.

Member Data Documentation

◆ empty

const shadow xtd::forms::style_sheets::shadow::empty
static

The documentation for this class was generated from the following file: