xtd - Reference Guide  0.1.2
Modern c++17/20 framework to create console, GUI and unit test applications on Windows, macOS, Linux, iOS and android.
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animation_update_event_args.h
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1
4#pragma once
5#include <xtd/event_args.h>
6
8namespace xtd {
10 namespace forms {
18 public:
19 animation_updated_event_args(int32_t frame_counter, int64_t elapsed_milliseconds) : frame_counter_(frame_counter), elapsed_milliseconds_(elapsed_milliseconds) {}
20
21 int64_t elapsed_milliseconds() const {return elapsed_milliseconds_;}
22
23 int32_t frame_counter() const {return frame_counter_;}
24
25 private:
26 int32_t frame_counter_ = 0;
27 int64_t elapsed_milliseconds_ = 0;
28 };
29 }
30}
Represents the base class for classes that contain event data, and provides a value to use for events...
Definition event_args.h:18
Provides data for the animation update event.
Definition animation_update_event_args.h:17
Contains xtd::event_args event args.
The xtd::forms namespace contains classes for creating Windows-based applications that take full adva...
Definition about_box.h:13
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition system_report.h:17