xtd - Reference Guide  0.1.1
Modern c++17/20 framework to create console, GUI and unit test applications on Windows, macOS, Linux, iOS and android.
build_type.h
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1 #pragma once
5 #include "ustring.h"
6 
8 namespace xtd {
16  enum class build_type {
18  debug = 0,
20  release,
21  };
22 
23  inline std::ostream& operator<<(std::ostream& os, build_type value) {return os << to_string(value, {{build_type::debug, "debug"}, {build_type::release, "release"}});}
24  inline std::wostream& operator<<(std::wostream& os, build_type value) {return os << to_string(value, {{build_type::debug, L"debug"}, {build_type::release, L"release"}});}
25 }
build_type
Identifies the build type.
Definition: build_type.h:16
std::string to_string(const value_t &value, const std::string &fmt, const std::locale &loc)
Convert a specified value into a string with specified format and locale.
Definition: to_string.h:37
@ release
Build type release.
@ debug
Build type debug.
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition: system_report.h:17
Contains xtd::ustring class.