The following code example demonstrate the use of toggle_button control.
#include <xtd/xtd>
namespace examples {
class form1 :
public form {
public:
form1() {
text("Toggle button example");
controls().push_back_range({toggle_button1, toggle_button2, toggle_button3});
toggle_button1.auto_check(false);
toggle_button1.click += [&] {
toggle_button1.text(ustring::format("{}", toggle_button1.check_state()));
};
toggle_button1.location({30, 30});
toggle_button1.text(ustring::format("{}", toggle_button1.check_state()));
toggle_button1.width(120);
toggle_button2.check_state_changed += [&] {
toggle_button2.text(ustring::format("{}", toggle_button2.check_state()));
};
toggle_button2.checked(true);
toggle_button2.location({30, 60});
toggle_button2.width(120);
toggle_button3.auto_size(true);
toggle_button3.check_state_changed += [&] {
toggle_button3.text(ustring::format("{}", toggle_button3.check_state()));
};
toggle_button3.check_state(forms::check_state::indeterminate);
toggle_button3.three_state(true);
toggle_button3.location({30, 90});
toggle_button3.width(120);
}
private:
};
}
int main() {
application::enable_visual_styles();
application::run(examples::form1());
}
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition: system_report.h:17