xtd - Reference Guide  0.1.0
Modern c++17/20 framework to create console, GUI and unit test applications on Windows, macOS, Linux, iOS and android.
Loading...
Searching...
No Matches
socket_async_operation.h
Go to the documentation of this file.
1
4#pragma once
5
6#include "../../ustring.h"
7
9#undef accept
11
13namespace xtd {
15 namespace net {
17 namespace sockets {
28 none = 0,
30 accept = 1,
32 connect = 2,
34 disconnect = 3,
36 receive = 4,
38 receive_from = 5,
42 send = 7,
44 send_packets = 8,
46 send_to = 9,
47 };
48
50 inline std::ostream& operator<<(std::ostream& os, socket_async_operation value) {return os << to_string(value, {{socket_async_operation::none, "none"}, {socket_async_operation::accept, "accept"}, {socket_async_operation::connect, "connect"}, {socket_async_operation::disconnect, "disconnect"}, {socket_async_operation::receive, "receive"}, {socket_async_operation::receive_from, "receive_from"}, {socket_async_operation::receive_message_from, "receive_message_from"}, {socket_async_operation::send, "send"}, {socket_async_operation::send_packets, "send_packets"}, {socket_async_operation::send_to, "send_to"}});}
51 inline std::wostream& operator<<(std::wostream& os, socket_async_operation value) {return os << to_string(value, {{socket_async_operation::none, L"none"}, {socket_async_operation::accept, L"accept"}, {socket_async_operation::connect, L"connect"}, {socket_async_operation::disconnect, L"disconnect"}, {socket_async_operation::receive, L"receive"}, {socket_async_operation::receive_from, L"receive_from"}, {socket_async_operation::receive_message_from, L"receive_message_from"}, {socket_async_operation::send, L"send"}, {socket_async_operation::send_packets, L"send_packets"}, {socket_async_operation::send_to, L"send_to"}});}
53 }
54 }
55}
socket_async_operation
The type of asynchronous socket operation most recently performed with this context object.
Definition: socket_async_operation.h:26
std::string to_string(const value_t &value, const std::string &fmt, const std::locale &loc)
Convert a specified value into a string with specified format and locale.
Definition: to_string.h:37
@ receive_message_from
A socket receive_message_from operation.
@ none
none of the socket operations.
@ accept
A socket accept operation.
@ send_packets
A socket send_packets operation.
@ disconnect
A socket disconnect operation.
@ receive_from
A socket receive_from operation.
@ connect
A socket connect operation.
@ send_to
A socket send_to operation.
@ receive
A socket receive operation.
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition: system_report.h:17