xtd - Reference Guide
0.1.0
Modern c++17/20 framework to create console, GUI and unit test applications on Windows, macOS, Linux, iOS and android.
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#include <any>
#include <cstdint>
#include <memory>
#include <iostream>
#include <xtd/object.h>
#include <xtd/ustring.h>
#include "../drawing_export.h"
#include "imaging/color_palette.h"
#include "imaging/frame_dimension.h"
#include "imaging/image_flags.h"
#include "imaging/image_format.h"
#include "imaging/pixel_format.h"
#include "imaging/property_item.h"
#include "graphics.h"
#include "rectangle.h"
#include "size.h"
#include "size_f.h"
Contains xtd::drawing::image class.
Go to the source code of this file.
Classes | |
class | xtd::drawing::image |
An abstract base class that provides functionality for the bitmap and metafile descended classes. More... | |
struct | xtd::drawing::image::data |
Namespaces | |
namespace | xtd |
The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more. | |
namespace | xtd::drawing |
The xtd::drawing namespace provides access to GDI+ basic graphics functionality. More advanced functionality is provided in the xtd::drawing::drawing2d, xtd::drawing::imaging, and xtd::drawing::text namespaces. | |