xtd 0.2.0
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object_equals2.cpp

Shows hows how to use xtd::object::equals static method.

#include <xtd/console>
using namespace xtd;
auto main() -> int {
string s1 = "Tom";
string s2 = "Carol";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "Tom";
s2 = "Tom";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "";
s2 = "Tom";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "Carol";
s2 = "";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "";
s2 = "";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
}
// This code produces the following output :
//
// object::equals("Tom", "Carol") => false
// object::equals("Tom", "Tom") => true
// object::equals("", "Tom") => false
// object::equals("Carol", "") => false
// object::equals("", "") => true
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition xtd_about_box.h:10