Shows hows how to use xtd::object::equals static method.
#include <xtd/console>
auto main() -> int {
string s1 = "Tom";
string s2 = "Carol";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "Tom";
s2 = "Tom";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "";
s2 = "Tom";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "Carol";
s2 = "";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
s1 = "";
s2 = "";
console::write_line("object::equals(\"{0}\", \"{1}\") => {2}", s1, s2, object::equals(s1, s2));
}
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition xtd_about_box.h:10