#include "box.h"
#include "byte_object.h"
#include "char_object.h"
#include "char16_object.h"
#include "char32_object.h"
#include "char8_object.h"
#include "decimal_object.h"
#include "double_object.h"
#include "int16_object.h"
#include "int32_object.h"
#include "int64_object.h"
#include "intptr_object.h"
#include "ptrdiff_object.h"
#include "sbyte_object.h"
#include "single_object.h"
#include "size_object.h"
#include "slong_object.h"
#include "uint16_object.h"
#include "uint32_object.h"
#include "uint64_object.h"
#include "uintptr_object.h"
#include "ulong_object.h"
#include "wchar_object.h"
#include "internal/__box_enum_or_object.h"
Contains xtd::boxing methods.
Go to the source code of this file.
Namespaces | |
namespace | xtd |
The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more. | |
Functions | |
template<typename type_t > | |
auto | xtd::boxing (const type_t &value) noexcept |
Allows to box an object. | |
template<typename type_t , typename ... args_t> | |
box< type_t > | xtd::boxing (args_t &&...args) noexcept |
Allows to box an object. | |