xtd 0.2.0
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timer.cpp

Shows how to use xtd::threading::timer class.

#include <xtd/threading/auto_reset_event>
#include <xtd/threading/timer>
#include <xtd/console>
#include <xtd/date_time>
#include <xtd/startup>
using namespace xtd;
using namespace xtd::threading;
namespace timer_example {
class status_checker {
private:
int invoke_count = 0;
int max_count = 0;
public:
status_checker(int count) {
invoke_count = 0;
max_count = count;
}
// This method is called by the timer delegate.
void check_status(std::any state_info) {
auto auto_event = as<auto_reset_event>(state_info);
auto now = date_time::now();
console::write_line("{:t}.{:D3} Checking status {,2}.",
now, now.millisecond(),
++invoke_count);
if (invoke_count == max_count) {
// Reset the counter and signal the waiting thread.
invoke_count = 0;
auto_event.set();
}
}
};
class program {
public:
static void main() {
// Create an auto_reset_event to signal the timeout threshold in the
// timer callback has been reached.
auto auto_event = auto_reset_event {false};
auto status_checker = timer_example::status_checker {10};
// Create a timer that invokes check_status after one second,
// and every 1/4 second thereafter.
auto now = date_time::now();
console::write_line("{:t}.{:D3} Creating timer.\n",
now, now.millisecond());
auto state_timer = timer {{status_checker, &timer_example::status_checker::check_status},
auto_event, 1000, 250};
// When auto_event signals, change the period to every half second.
auto_event.wait_one();
state_timer.change(0, 500);
console::write_line("\nChanging period to .5 seconds.\n");
// When auto_event signals the second time, dispose of the timer.
auto_event.wait_one();
state_timer.close();
console::write_line("\nDestroying timer.");
}
};
}
startup_(timer_example::program::main);
// This example produces output similar to the following:
//
// 10:37:37.167 Creating timer.
//
// 10:37:38.172 Checking status 1.
// 10:37:38.426 Checking status 2.
// 10:37:38.679 Checking status 3.
// 10:37:38.932 Checking status 4.
// 10:37:39.185 Checking status 5.
// 10:37:39.439 Checking status 6.
// 10:37:39.691 Checking status 7.
// 10:37:39.946 Checking status 8.
// 10:37:40.200 Checking status 9.
// 10:37:40.455 Checking status 10.
//
// Changing period to .5 seconds.
//
// 10:37:40.719 Checking status 1.
// 10:37:41.220 Checking status 2.
// 10:37:41.725 Checking status 3.
// 10:37:42.229 Checking status 4.
// 10:37:42.733 Checking status 5.
// 10:37:43.235 Checking status 6.
// 10:37:43.740 Checking status 7.
// 10:37:44.245 Checking status 8.
// 10:37:44.746 Checking status 9.
// 10:37:45.249 Checking status 10.
//
// Destroying timer.
Represents a thread synchronization event that, when signaled, resets automatically after releasing a...
Definition auto_reset_event.h:36
Provides a mechanism for executing a method on a thread pool thread at specified intervals....
Definition timer.h:49
void change(int32 due_time, int32 period)
changes the start time and the interval between method invocations for a timer, using 32-bit signed i...
#define startup_(main_method)
Defines the entry point to be called when the application loads. Generally this is set either to the ...
Definition startup.h:175
The xtd::threading namespace provides classes and interfaces that enable multithreaded programming....
Definition abandoned_mutex_exception.h:11
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition xtd_about_box.h:10