#include <xtd/forms/application>
#include <xtd/forms/check_box>
#include <xtd/forms/form>
namespace check_box_example {
class form1 :
public form {
public:
form1() {
text("Check box example");
controls().push_back_range({check_box1, check_box2, check_box3, check_box4, check_box5});
check_box1.auto_check(false);
check_box1.click += [&] {
check_box1.text(string::format("{}", check_box1.check_state()));
};
check_box1.location({30, 30});
check_box1.text(string::format("{}", check_box1.check_state()));
check_box2.check_state_changed += [&] {
check_box2.text(string::format("{}", check_box2.check_state()));
};
check_box2.checked(true);
check_box2.location({30, 60});
check_box3.auto_size(true);
check_box3.check_state_changed += [&] {
check_box3.text(string::format("{}", check_box3.check_state()));
};
check_box3.check_state(forms::check_state::indeterminate);
check_box3.three_state(true);
check_box3.location({30, 90});
check_box4.appearance(forms::appearance::button);
check_box4.check_state_changed += [&] {
check_box4.text(string::format("{}", check_box4.check_state()));
};
check_box4.checked(true);
check_box4.location({30, 120});
check_box5.appearance(forms::appearance::button);
check_box5.auto_check(false);
check_box5.click += [&] {
check_box5.text(string::format("{}", check_box5.check_state()));
};
check_box5.location({30, 150});
check_box5.text(string::format("{}", check_box5.check_state()));
}
private:
};
}
auto main() -> int {
application::enable_visual_styles();
application::run(check_box_example::form1 {});
}
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition xtd_about_box.h:10