Shows how to use call_once_ keyword.
#include <xtd/xtd>
 
 
auto main() -> int {
  console::write_line("(main) begin");
  
  
  auto thread_proc = [&] {
    static auto cpt = 0;
      console::write_line("  (thread_proc) call once {} times", cpt + 1);
    };
    console::write_line("  (thread_proc) running {} times", ++cpt);
    if (cpt == 3) mre.set();
  };
  
  thread_pool::register_wait_for_single_object(mre, thread_proc, {}, 100, false);
  
  mre.wait_one();
  
  thread::join_all();
  console::write_line("(main) end");
}
 
Represents a thread synchronization event that, when signaled, must be reset manually....
Definition manual_reset_event.hpp:35
 
#define call_once_
The xtd keyword call_once_ can be used to execute a routine exactly once. This can be used to initial...
Definition call_once.hpp:50
 
The xtd::threading namespace provides classes and interfaces that enable multithreaded programming....
Definition abandoned_mutex_exception.hpp:11
 
The xtd namespace contains all fundamental classes to access Hardware, Os, System,...
Definition xtd_about_box.hpp:10