xtd 0.2.0
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boxing.hpp File Reference
#include "box.hpp"
#include "byte_object.hpp"
#include "char_object.hpp"
#include "char16_object.hpp"
#include "char32_object.hpp"
#include "char8_object.hpp"
#include "decimal_object.hpp"
#include "double_object.hpp"
#include "int16_object.hpp"
#include "int32_object.hpp"
#include "int64_object.hpp"
#include "intptr_object.hpp"
#include "ptrdiff_object.hpp"
#include "sbyte_object.hpp"
#include "single_object.hpp"
#include "size_object.hpp"
#include "slong_object.hpp"
#include "uint16_object.hpp"
#include "uint32_object.hpp"
#include "uint64_object.hpp"
#include "uintptr_object.hpp"
#include "ulong_object.hpp"
#include "wchar_object.hpp"
#include "internal/__box_enum_or_object.hpp"

Definition

Contains xtd::boxing methods.

Go to the source code of this file.

Namespaces

namespace  xtd
 The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more.
 

Functions

template<typename type_t >
auto xtd::boxing (const type_t &value) noexcept
 Allows to box an object.
 
template<typename type_t , typename ... args_t>
box< type_t > xtd::boxing (args_t &&...args) noexcept
 Allows to box an object.